Legend Of Zelda Wind Waker Walkthrough
Nintendo Gallery Word: Make sure you get your Earth Temple figurines made earlier than continuing and saving.
Melt the Ice
Warp to the Forest Haven if you are not already there, and sail to the sq. west of it, which is Ice Ring Isle.
Get this place marked in your sea chart, being careful to avoid the warship. It would be best to be on the eastern facet of the island and as shut as possible to it. To cease the ice, shoot a fire arrow at the stone dragon’s head that’s blowing icy wind. This begins a 5 minute countdown.
Cruise up to the island, get off of your boat and step onto the icy shore. Press right on the D-pad (not the D-stick) to see the island map. The ice is slippery. Crawl on slender ledges if you want to avoid slipping.
There is a frozen chest on the jap aspect of the island. Melt it with a fireplace arrow to get Treasure Chart #36. Then run around to the western side of the island. Climb up the ledges. Comply with the trail, steering with the D-stick while you slide. Ignore the 5 rupees for now, crawl on the narrow parts, and at the tip there might be chunks of ice within the water. Stand back and make a working start to leap onto the ice chunks, being patient to let the middle one come close to you. Go across to the stone head. If you happen to fall into the water, just swim to where that 5 rupee piece was and climb onto the low chunk of ice. On the stone, go up the steps and drop into the hole.
Get the Iron Boots
Take the trail to the best, boomerang the keese, and observe the trail. You’ll slide, so steer to keep away from going off of the facet. Open the chest at the end to obtain the Iron Boots, stopping the timer. Set the boots to certainly one of your buttons, and press that button to wear the boots. Sporting the boots, stroll alongside the ledge that hugs the wall, and if you get to the wind, walk straight into it and drop down the outlet.
There are frozen enemies right here. Thaw them out one at a time and kill them.
Nintendo Gallery Be aware: There’s a darknut with a shield here, giving you another opportunity to get its figurine should you did not earlier than.
After you kill all of the monsters, you get a chest that accommodates 100 rupees.
After that, walk into the sparkly light.
Avoiding the warship’s fire, jump to the outer ring of the island. Discover your boat and get inside. You may see him as a pink arrow on the island map.
Learn a new Technique on Outset Island
When you’ve got 10 knight’s crests, warp to Outset Island and present them to Orca. He will train you a brand new technique and be moved to tears. When you didn’t take the enormous pig for a walk but, learn Fire Mountain for directions. Rock Spire Store Ship
If you happen to didn’t buy the bottle and different things from the shop ship at Rock Spire Island, accomplish that now. Rock Spire Island is one square north of Greatfish Isle. You can catch a fairy in your new bottle at Southern Fairy Island.
Warp to Windfall Island and sail north to Gale Isle, getting it marked in your sea chart. Be careful of the warship and go to the shore. Put on your iron boots and walk into the wind. Hit the rock with the skull hammer and go inside. In front of the slab, use your Wind Waker to be taught the Wind God’s Aria. You’ll get a clue to discovering the next sage.